Monday, April 18, 2016

YPB: Episode 051 – Super Metroid (1994)



This week in Your Parents Basement, we are freezing metroids with our ice beam and blasting them away with missiles! From 1994, we’re playing Super Metroid by Nintendo’s Research & Development 1 division for the SNES. Friend of the show Backsack is subbing in for Todd Brisket, who unfortunately was tethered to his workstation.

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TIMESTAMPS

  • 0:00 – Intro, which features the spooky, minimalist title theme from the series. Also, we’re joined by Backsack this week, as Todd Brisket couldn’t get away from work.
  • 23:30 – Some swearing! Fun times!
  • 32:45 – “Hey Pete, you get any Metroid copies in?”
  • 33:00 – The sweet baby boys talk about VHS tapes like Young Indiana Jones and Dr. Giggles, which leads Backsack to talk about his time managing a Petco and Holly Marie Combs.
  • 53:15 – Emails! Brisket’s box is empty, Scooterbutt has a run-in with the Konami phone line, the boys talk about series they’d like to see return, apartheid, and our favorite spots to play in vidya game form.
  • 1:12:00 – Snifferoo. Next week, we’re swinging through the air as a great superhero on a horrible system!

SHOW NOTES
- According to Price Charting, Super Metroid has held its value up well, as even the loose cart goes for $49. The box and manual shoots the price up to $134, and “new” copies go for $425, as discussed on the show. If you have a Wii, it’s available for digital download for about $7.99.

- Huell mistakenly played the JUSTIN BAILEY hack of Super Metroid for this week’s show. You can check it out on YouTube here.

- Super Metroid tends to be really popular for speedrunners and mod makers, because the gameplay is so good, and sequence breaking is easy because of Samus’ default abilities. For example, you can beat the bosses in reverse order, or the entire game in 22 minutes. Like the original, doing so grants you a look at Samus in various states of clothing. Or, you can just look at all of Samus’ suits here!

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